Liquid Glass Common Patterns
Cross-Platform Patterns
State-Based Glass
SwiftUIHover Effects
SwiftUIAnimated Transitions
SwiftUIUI Component Patterns
Glass Card
Glass Badge
Glass Toolbar
Layout Patterns
Grid of Glass Items
Merging Glass Groups
Animation Patterns
Pulse Effect
Morphing Between States
Performance Patterns
Lazy Loading Glass
Batch Processing
Decision Matrix
Use Case | SwiftUI | AppKit |
---|---|---|
Simple glass | .glassEffect() | NSGlassEffectView |
Multiple glass | GlassEffectContainer | NSGlassEffectContainerView |
Button styling | .buttonStyle(.glass) | Custom GlassButton class |
Morphing | .glassEffectID() | Manual animation |
Performance | Container + lazy | Container + batch |
Tips & Tricks
- Merge Control: Adjust container spacing to control merge distance
- State Changes: Use tint color for visual feedback
- Touch Feedback: Enable
.interactive()
for user interaction - Performance: Disable glass when off-screen
- Consistency: Match corner radius across app